I programmed and co-wrote Sylvester’s Band, by Uncle Handsalt.
I designed, programmed and did the audio for WeZap, by Uncle Handsalt.
I designed, programmed and did the audio for Billy’s Hill, by Uncle Handsalt.
I designed, programmed and did the audio for Front Runner, by Uncle Handsalt.
I was the Lead Level Designer on Wanted: Weapons Of Fate, by GRIN/Universal.
I was a Level Designer on Crysis, by Crytek/EA.
Games
I programmed and co-wrote Sylvester’s Band, by Uncle Handsalt.
I designed, programmed and did the audio for WeZap, by Uncle Handsalt.
I designed, programmed and did the audio for Billy’s Hill, by Uncle Handsalt.
I designed, programmed and did the audio for Front Runner, by Uncle Handsalt.
I was the Lead Level Designer on Wanted: Weapons Of Fate, by GRIN/Universal.
I was a Level Designer on Crysis, by Crytek/EA.